One of my personal goals for this year's painting challenge was to try and build up my WW2/Weird War collection a bit and bulk out the Commandos and Heer that I've done over the last 2 years.
I picked up one of those pick and mix German army deals from Warlord a while back with some discount vouchers, grabbing some grenadiers and pioneers to mix and match parts for a more ragtag looking late war feel where uniforms wold have been all over the shop.
The pioneer set is a pretty good deal, with lots of plastics as well as a few metal figures and conversion bits. Some of the metal components really don't seem to fit the plastics though, so I'm not entirely sure how they are supposed to work. One of my favourite models in the set is the Goliath. At least the German's remote controlled bomb was better than the Russian bomb-dogs, even if it was significantly slower. There is also an engineer laying down showing off his nice new hedge clippers
The box set also has an anti-tank rifle team for some of those heavy infantry squads that will no doubt appear if I ever get a game in.
We have an MG42 team that can either be put into one of the infantry squads, or take one of the riflemen and turn it into an MMG team for some more static support.
Supporting this is one 10 man squad of basic, rifle toting infantry, with one Panzerfaust for a bit of anti-armour if required. these are a combination of bits from the Grenadier and Pioneer kits. I know this gives a bit of a mish-mash of uniform styles that may cause some people to have sleepless nights, but I'm aiming for weird war here, rather than historical accuracy... so it doesn't really bother me much.
And a super assault-y elite infantry squad with an officer, 1 smg/panzerfaust and 6 assault rifles. By Konflikt rules, this is fine and dandy. I can even add the MG42 team to this to make it even more obscene. For normal BA games, these could be split across multiple squads or used as a very well (if not historically accurate) Volksgrenadier squad. In Achtung! Cthulhu these would either count as Black Sun Elite and remain as-is, or be split into pairs and spread across the Wehrmacht squads for a bit of additional kick.
Last night I got to play my first ever game of Bolt Action against another new player. We'd borrowed two forces from some of the regular players, so Matt ended up with a German force and I ended up with 1000 points of US troops to play with. I lost (as always), but there were some spectacular activations on both sides. My highlights were a tank hunter assault against a Panzer taking it out in very easily and an understrength infantry unit armed with rifles assaulting a building containing a maximum strength Volksgrenadier unit, armed to the teeth with as many assault rifles as is legally allowed in the squad.
This has given me a lot of inspiration to try and flesh out two full BA forces to play with. Unfortunately, it has also made me want to go back and improve them all as I can see a lot of problems with this lot and all the past squads. I also want to rebase everything that was on clear bases to match the ones above, otherwise mixing units is going to look off.
Showing posts with label bolt action. Show all posts
Showing posts with label bolt action. Show all posts
Thursday, 19 January 2017
Thursday, 22 September 2016
Winding back to '47 for a bit
In a dramatic change of pace for recent posts, we're now winding back to an alternate 1947 where WW2 is still going strong. These were originally bought to go with my Bolt Action Commandos, but with the release of Konflikt '47 they have changed purpose slightly...
I need to have a proper think about what I want my weird war to be. the Konflikt universe is... ok, but feels like a copy of Dust and SoTR blended together, with some of the more interesting things taken out and (to date) not all that much new added back in other than the automatons for Britain. I've been reading the Dust and Achtung! Cthulhu rpg books recently that make me want to go through and create my own timeline that picks the best bits form all of them to make it more interesting as I want to blend in mythos and magic with technology and super heroes.
Anyway...
The M10 Wolverine has remained unchanged, except for the addition of one of the Carrier crew being added instead of the provided gunners. While this is a really nice tank kit, I wasn't overly keen on the crew that came with it. There was something about the detailing that looked off compared to the rest of the Warlord plastics, so I decided to add one of the passengers from the Universal Carrier kit to the open turret and one of the tarps to the front for a bit of stowage.
And to put them in scale/context, here they both are next to two of the soldiers finished last month
I need to have a proper think about what I want my weird war to be. the Konflikt universe is... ok, but feels like a copy of Dust and SoTR blended together, with some of the more interesting things taken out and (to date) not all that much new added back in other than the automatons for Britain. I've been reading the Dust and Achtung! Cthulhu rpg books recently that make me want to go through and create my own timeline that picks the best bits form all of them to make it more interesting as I want to blend in mythos and magic with technology and super heroes.
Anyway...
The M10 Wolverine has remained unchanged, except for the addition of one of the Carrier crew being added instead of the provided gunners. While this is a really nice tank kit, I wasn't overly keen on the crew that came with it. There was something about the detailing that looked off compared to the rest of the Warlord plastics, so I decided to add one of the passengers from the Universal Carrier kit to the open turret and one of the tarps to the front for a bit of stowage.
One thing that I decided upon was that these tanks should look a little bit more lived in than would normally see service. The allies are also being pushed really hard, so all their older tank designs are rolling straight out of the factories and into the warzone without any markings as no-one has the time or resources to apply them any more.
With Konflikt, the British forces gain more automated units as Turing turns his hand to robotics and advanced logic systems. An interesting one that is in the rulebook is an automated carrier. Technically these things are supposed to come with twin HMGs, but I decided that a twin bren on a larger hopper/turrety thing (who knows what it actually is) might be better than slapping some Imperial Guard machine guns on it. Besides which, these could feature armour piercing ammo and improved feed mechanisms, which equates to a similar thing. To make it look more like an automated thing, I've covered over the crew compartment and added some lens/light things to the front. I've no idea if it is supposed to retain the passenger section, but it is now.
Friday, 16 September 2016
Secrit Santas & an actual update!
So, it is that time of year where Chris, Ian and Cath start polling for the secret santas for this year. As always, I'll be in for both as they are the highlight of my year. Who doesn't like getting mystery presents through the post? Go sign up!
Which reminds me... I still owe a model for last year's Analogue painting competition too. Must get back to that one before this year's competition starts!
Speaking of getting back to things, today has been the first time in weeks that I've not been working (I kid you not), so it was nice to unwind a bit with some painting. My Commando force now has some slightly heavier support. The base is still waiting for some flowers to go on it, but nearly done. The white at the front is my impatience... so the glue on the grass was still wet when taking this photo ;)
Which reminds me... I still owe a model for last year's Analogue painting competition too. Must get back to that one before this year's competition starts!
Speaking of getting back to things, today has been the first time in weeks that I've not been working (I kid you not), so it was nice to unwind a bit with some painting. My Commando force now has some slightly heavier support. The base is still waiting for some flowers to go on it, but nearly done. The white at the front is my impatience... so the glue on the grass was still wet when taking this photo ;)
Wednesday, 13 January 2016
WW2 Heer infantry
These have been sat in the box of undercoated figures for the last two years, so it is a relief to have finally got them done. Each year I've been meaning to push them up to the top of the painting queue for the Analogue challenge, but each year I have something else to work on. Last saturday I was waiting for the varnish to dry on the vikings and was looking for something else to try and do for Tuesday's challenge entry. These guys were staring up at me with pitiful stares.
Next we have a medic, who would probably be shot by the allies if anyone spotted him with that pistol... but he needs to defend himself against the mythos beasts that he is likely to face in the future.
Then we have a sniper team... not that headshots work on things without heads...
Fire team 1 has 1 MG and 2 panzerfaust to add a bit of punch to the rifles
Fire team 2 has 2 MGs and 1 panzerfaust instead. These are more fixed position troops.
These are all Warlord figures and, with the exception of one figure, they are all the plastics from the old Bolt Action starter set. They aren't intended for use in Bolt Action, so the groupings below are all rough guesses. They will be used for things like 7TV, so the actual unit composition isn't relevant. This may change when the Bolt Action or Achtung! Cthulhu weird War rules come out, but for now...
We have an officer with his two body guards. The one on the right is the only metal figure in the force. Somewhere there is a gestapo officer and a mad scientist from the same set.
Then we have a sniper team... not that headshots work on things without heads...
Fire team 1 has 1 MG and 2 panzerfaust to add a bit of punch to the rifles
Fire team 2 has 2 MGs and 1 panzerfaust instead. These are more fixed position troops.
In total this is 21 Heer to add to my small WW2 collection. This really needs some additions as they will be easily outclassed by the British Commando and Russian forces already sitting on my shelves
Sunday, 1 March 2015
Russian Reinforcements
Last year I managed to get some of my Russian forces painted up for Bolt Action. This year, I finally managed to finish off the remains of that box set. The troops that I finished last year were all very clean and fresh looking, with all of the uniforms being rather... uniform. You can see these on the WW2 projects page.
This time around I thought they needed to loo a bit more worn and random to show they have been fighting for a while. I may go back and tweak some of the other figures to try and provide a middle ground between them all. There is a good uniform resource on the Warlord forum for Russian colours that I just found. I should probably go back and add some of the markings to the uniforms and helmets too.
This time around I thought they needed to loo a bit more worn and random to show they have been fighting for a while. I may go back and tweak some of the other figures to try and provide a middle ground between them all. There is a good uniform resource on the Warlord forum for Russian colours that I just found. I should probably go back and add some of the markings to the uniforms and helmets too.
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2 LMGs |
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8 SMGs |
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3 riflemen |
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1 Sniper |
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and 1 Molotov wielding lunatic |
Painting these guys has made me want to do some more ww2/www2 bits. I've now got to try and restrain my purchases until I've finished a few more bits in the backlog though. Looking at these and reading through lots of Bolt Action forums recently has made me also want to go back and rebase everything with scenics. I need to see what they look like when I get a table to play on first though.
Friday, 28 March 2014
Bringing down the house
In the run up to this year's Salute, I thought I should probably build the 4Ground house I bought last year and start that terrain collection I've been promising myself for years!
It's a nice kit, I was convinced when building it that it was too small, but scaling up the measurements are about right for a small terrace house, so I stand corrected. It does need dirtying up a lot though. I mean.. look at those clean walls! There are some parts that I wish I'd painted before sticking it all together, or things I'd quite like to be built differently, but it will suffice for now. At least Qu-Sh-Ug seems to be having fun rampaging through the building.
It's a nice kit, I was convinced when building it that it was too small, but scaling up the measurements are about right for a small terrace house, so I stand corrected. It does need dirtying up a lot though. I mean.. look at those clean walls! There are some parts that I wish I'd painted before sticking it all together, or things I'd quite like to be built differently, but it will suffice for now. At least Qu-Sh-Ug seems to be having fun rampaging through the building.
Wednesday, 29 January 2014
Workbench update
Work on the Challenge entries has slowed down somewhat this week, so I thought I'd post a bit of a WIP update instead. The current batch of toy soldiers to work their way across the mess that is my painting table are some Warlord plastic Russians with a mystery addition in one of the photos. These guys will be used as a second Bolt Action force as well as allowing me to take our Achtung! Cthulhu game to the eastern front.
So far, these are my favourite entries and have recieved a lot of care and attention... and they aren't even finished yet. Not by a long shot!
So far, these are my favourite entries and have recieved a lot of care and attention... and they aren't even finished yet. Not by a long shot!
Friday, 24 January 2014
Don't Panic!
Oooh I've been waiting for these teasers to start.
A while back Warlord games announced that they had the official Dad's Army license. The build up to pre-orders have now started and the previews are coming out, starting today.
A while back Warlord games announced that they had the official Dad's Army license. The build up to pre-orders have now started and the previews are coming out, starting today.
I mean. What's not to love?
Tuesday, 21 January 2014
British Commando force
Ages ago I bought some Bolt Action figures for use as characters in my eventual Achtung! Cthulhu game with no real intention of ever building up playable forces. Then I went to the Mantic open day and spent more time watching the BA demo game than I did anything produced by Mantic themselves *oops!* and became interested in giving it a go.
With the painting challenge in full swing I thought I'd see what I could make out of the boxes... it seems you can make a full 500 point Commando force using one plastic set. The list was found on the Warlord forums and is as follows:
2nd Lieutenant (vet) + Adjutant 78 pts
Forward Observer (Artillery) FREE
Medic 30pts
Commando Section 1 - 8 man with 4xSMG's and bren = 136pts
Commando Section 2 - 8 man with 4xSMG's and bren = 136pts
PIAT Team (vet) 52pts
Sniper Team (vet) 65pts
TOTAL = 497 points
All in all, not bad for £22. It's a good, solid start to Bolt Action as well as providing plenty of commandos for use in our RPG sessions and ww2 Strange Aeons games. The models themselves are nicely detailed, with plenty of options in the kit including berets or normal helmets. The only down side is probably the very fat faces and some strange expressions...
After this I've got 500 point German and Russian forces to paint too; again, each one out of one box set.
With the painting challenge in full swing I thought I'd see what I could make out of the boxes... it seems you can make a full 500 point Commando force using one plastic set. The list was found on the Warlord forums and is as follows:
2nd Lieutenant (vet) + Adjutant 78 pts
Forward Observer (Artillery) FREE
Medic 30pts
Commando Section 1 - 8 man with 4xSMG's and bren = 136pts
Commando Section 2 - 8 man with 4xSMG's and bren = 136pts
PIAT Team (vet) 52pts
Sniper Team (vet) 65pts
TOTAL = 497 points
All in all, not bad for £22. It's a good, solid start to Bolt Action as well as providing plenty of commandos for use in our RPG sessions and ww2 Strange Aeons games. The models themselves are nicely detailed, with plenty of options in the kit including berets or normal helmets. The only down side is probably the very fat faces and some strange expressions...
After this I've got 500 point German and Russian forces to paint too; again, each one out of one box set.
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