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Showing posts with label toxic fattie. Show all posts
Showing posts with label toxic fattie. Show all posts

Wednesday, 2 July 2014

Speed painting

It seems that when you're on a roll, you can do quite a bit of work in 2 hours and a larger brush!

The other day I broke down the list of remaining zombies (see right) into their respective types to see what I need to work on. The answer is actually quite a lot still, sadly. So in order to give myself a little boost, last night I decided to try and finish some of the smaller groups.

We have the two Berserker Abominations ready to kill and maim.

The second Toxic abomination is now also finished, which means all my abominations are now finished

Finally we have the last three toxic fatties

Wednesday, 25 June 2014

The angry, toxic dead

With the large project now launched I've had a chance to do a bit more painting, so the zombie horde grows by a few more bodies. The aim is to try and get as much of the unpainted masses done before the forthcoming season 3 (which starts next week) gets delivered.



It's not many, but it's a few more for the growing shelf of dead


Wednesday, 22 January 2014

More zombies

I've finally finished a few more zombies. We have three normal, one rage and one toxic fatty as well as another standard Abomination. The Rage zombies stand out from the crowd with the red splashes, but I'm still not sure if the Toxic zombie with the green elements stands out enough.

The Toxic colour started out as just the new GW pus technical paint, but it's too pale and doesn't really stand out, so I have tried adding some very bright green blobs on the blisters and a green wash over the top of that to blend it in a bit. I think I need to see more of them done in this style before I can see if it works properly...


The zombies are haunting a graveyard... surrounding two future updates