One of the first things that I will need to do when we finally get into the new house is get a gaming mat from somewhere so that I've actually got a starting point to a table. Obviously I can't really plan properly for this yet as we don't have a moving date... but it gives me something to plan for.
GW used to sell quite a nice flock mat for quite a reasonable price, but that seems to have vanished in favour of their plastic modular board of skulls, which is a shame because I really don't like playing on plastic boards as the dice tend to go skidding all over the place.
So. With the GW mat out the window, I need to try and find some other options that will be easy to add home made terrain to without looking odd. This rules out the Zuzzy grassland mat as there's no way I'm going to sculpt grass on, when flock exists.
Most of the other flock mats that I've seen reviewed seem to flake off quite quickly as they are intended to be used for displays, rather than repeatedly rolling it up. Antinocti's mats seem to have vanished, which is a shame as they looked very promising, if a little dull with just the one colour all over.
The best option that I've come across so far is Sir Tobi's mat tutorial as it's straight forward (if you remember to securely fasten the canvas first!) and produces great looking mats that can be rolled up and hidden away. Given that I'm looking to play small skirmish games that only go up to 4x4, a roll of decent canvas should allow for loads of experimentation. This does, however, rely upon time, effort and me getting the heck over the "but what if I want that road there instead"
Out of curiosity, what do you lot use as gaming mats and do you find it is better to leave things like roads and rivers off the mats? My one concern about using Tobi's idea is that my brain is geared towards modularity in everything... this is the joy of being a CMS developer. You start to think everything should be reusable in different combinations.